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NPC Generator

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Elizabeth Tatum, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. Her head has been shaved. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born a particularly ugly child, much to the horror of her parents. Elizabeth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Elizabeth decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Elizabeth Tatum, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Chrysoberyl (110 gp). Black pearl (1000 gp). Black pearl (1000 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Gladstone, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is also unnaturally pale. His blonde hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Glassblower mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and to get a good night's sleep

Flaws: Ugly, Insomniac, Disease. Bonds: Military, Family. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Heward Gladstone, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Amethyst (60 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man is wearing a long, white cloak. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Logical, Entrepeneur. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Shane Trowbridge, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)6 (-2) 11 (+0)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Zircon (60 gp). Pink pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head, and carries falchions. He has styled his white hair well, parting it to the left. He has several tiny amber earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the large cave and found the beat up falchion and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Arnold Kirby, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)7 (-2) 12 (+1)8 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Moonstone (70 gp). Azurite (16 gp). Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs

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