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NPC Generator

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Advanced [show]


Charles Atherton, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a large blue jacket. His clothes are grease stained in places. His red hair is matted, messy, and big. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and to be a painter again

Flaws: Ugly, Sensitive, Selfish, PTSD. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Atherton, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills History +3, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Malachite (6 gp). Peridot (40 gp). Smoky quartz (40 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She is portly but not overly obese. She keeps her chestnut hair in a flapper bob. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born in a small forest village. Ahlyssa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to get laid; and wants her loneliness to end

Flaws: Shy, Addict. Bonds: Enemies, Nature, Has a crush. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Ahlyssa Gentry, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Gresham, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears a grey vest and prefers black and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her right hand appears badly burned and disfigured. Her black hair is heavily combed to the right. Her green eyes peer out from beneath her feathered grey hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Ermina was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Ermina Gresham, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)17 (+3) 7 (-2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Deighton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a black and green handkerchief worn on his right side. His brown hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Flaws: Ugly. Bonds: Guardian, In love, Religious, Family. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Hunter Deighton, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs

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