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NPC Generator

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Advanced [show]


Miles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and carries flails. His black hair is long and unkept. His fierce amber eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.

History: Miles was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Adventurer, Criminal record. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Miles Sheldon, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Home, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears baggy brown pantaloons and a tan scarf. She is an epitome of beauty. Her hair is blonde and curly. Her violet eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the east. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was raised in a white middle class family as the only child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Pacifist, Persistence. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Isabella Home, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red hair is long and unkept. His eyes are a pleasant violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly, Emotional, Shy. Bonds: Adventurer. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Kyle Reid, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp.


Social Check DCs


Henry Kinsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his blue robe and has his hammer always slung over his shoulder. His silver hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Family. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Kinsley, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Carnelian (50 gp). Deep blue spinel (200 gp).


Social Check DCs

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