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NPC Generator

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Advanced [show]


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a tan suit and is in decent physical shape. He wears a broad hat to cover his moderate length golden hair. He is very pretty but has cold, dead eyes.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Aldous Kendall, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald York, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright green suits and hats. He wears his black hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Human compassion; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Family, Rich. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Gerald York, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Heather Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her green robe and has her hand crossbow always slung over her shoulder. She has blonde hair. Her fierce gray eyes like to dwell on things.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Heather never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Poor, In love. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Heather Gentry, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 16 (+3)6 (-2)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Kody Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Kody Axton, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 8 (-1)17 (+3)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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