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NPC Generator

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Advanced [show]


Don Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Rich, Military. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Davenport, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Jane Eastoft, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple brown robe with tan stripes complete with hood. Her hair is greying and her face has many wrinkles. Her eyes are hazel and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Jane lived on a farm with her mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Jane has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She desires power and/or immortality; and doesn't want to be a assassin and was forced into it by her family

Flaws: Antagonistic, Shy, Disease. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Jane Eastoft, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets.

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Guardian, Immigrant. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Godfrey Beitz, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Black pearl (200 gp). Onyx (40 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Carlyle, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears dark leathers with embroidery. His left hand appears badly burned and disfigured. He has styled his white hair well, parting it to the left. His eyes are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Reynard Carlyle, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. Jasper (20 gp). Jasper (20 gp). Coral (100 gp). Violet garnet (1500 gp).


Social Check DCs

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