Kassoon
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NPC Generator

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Advanced [show]


Geva Clive, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a long chestnut ponytail with little hanging trinkets. She has gleaming, smiling gray eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister.

Ideals: Athletic, Fighting. Bonds: Attractive, Religious, Family. Occupation: Knight

Voice: American accent

Attributes [hide]

Geva Clive, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)7 (-2) 15 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Haley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and is wearing the road beaten gear of a warrior. Her left leg appears badly burned and disfigured. Her hair is black and curly. Her fierce amber eyes like to dwell on things.

Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of gnolls once and for all.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Enemies, Rich. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Sybil Haley, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 6 (-2)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 8
Languages Common, Druidic, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ida Cornish, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is matted, messy, and big. She has gleaming, smiling green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Paladin school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.

Motivation: An old rival family wants her found; and doesn't want to be a bounty hunter and was forced into it by her family

Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ida Cornish, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Herleva Myerscough, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She dresses like a well dressed Sailor does. She has a hunchback. She is bald on top and has large white tufts of hair around her ears. Her eyes are amber.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Sailor.

Motivation: Money/treasure; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Herleva Myerscough, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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