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NPC Generator

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Advanced [show]


Mary Haley, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing a long, grey, dusty cloak. She is bald on top and has large black tufts of hair around her ears. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She would rather hide behind her crafts than deal with other people.

History: She was raised by priests from a young age. She moved from fad to fad and when she turned 15 she discovered writing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Religious, Mentor. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Mary Haley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Marston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is wearing a long, green, dusty cloak. With a patchy brown beard and wild brown hair. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Jocelyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: Human compassion; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Racist. Bonds: Family, Mentor, Criminal record. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jocelyn Marston, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 17 (+3)11 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Goblin, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Painter. He has red hair. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Painter.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Odo Altham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Tiger eye turquoise (7 gp). Lapis lazuli (7 gp).


Social Check DCs


Beatrice Rodney, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: Eccentric and domineering, Beatrice will drive conversation. She is harsh and unforgiving.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Beatrice was born on a far southern forest where she grew up under the tutelage of her mother, an expert Architect. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the south

Ideals: Entrepeneur, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Beatrice Rodney, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 7 (-2)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 8
Languages Common, Orc, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs

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