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NPC Generator

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Advanced [show]


Trey Breeden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is golden, silky, and of moderate length. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Apothecary like his father before him.

Motivation: Expand his business; and sabotage a competitor

Flaws: Racist. Bonds: Attractive, Job, Immigrant, Mentor. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Trey Breeden, Male Human Paladin 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)16 (+3) 8 (-1)10 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 4 years old his parents immigrated from the east. Arnold was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Healer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insane, Fearful. Bonds: Adventurer, Immigrant. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Arnold Birkenhead, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 17 (+3)9 (-1)
Skills Religion +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered crossbow and tarnished longbow as well. He wears his auburn hair up in a very large beehive style do. This amber eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Gilbert Kitchur, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Eloise Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of strength on her torso. She has a slight overbite and is overall scrawny. She wears a colorful flower in her golden hair. She tend to wears goggles to shield her eyes.

Personality: She dislikes all the random violence that takes place in the north. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Eloise was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Gardener. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a crush on the local Weaver; and wants her loneliness to end

Ideals: Pacifist. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Eloise Heiser, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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