Robert Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a yellow shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a scimitar. His golden hair is long and unkept. His eyes are brown and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He became a Server soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Aline Rayden, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear green clothing when she does not wear armor. She has no hair. She wears large thick round spectacles.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.
History: Aline hails from a village terrorized by orcs. A gifted student she started as a Soapmaker, but she got bored and became a Cook. She inherited the family business which she has now maintained for 6 years.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural human artifacts is her passion
Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Family. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. Red garnet (120 gp).
Oriel Gentry, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a red tunic with brown highlights, and long red pants that bunch up around her shoes. She keeps her chestnut hair in a pixie cut. Her ears are large.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Oriel was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Lapis lazuli (5 gp). Jasper (30 gp). Jasper (30 gp). Alexandrite (1200 gp).
Giselle Merton, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Armorer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long blonde hair is drawn into a two foot long braid. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Armorer, Giselle learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.
Ideals: Athletic. Bonds: Job, Attractive, Adventurer. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 4 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.
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