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NPC Generator

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Advanced [show]


Isabella Langdon, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her chestnut hair is unkempt and raggedy. She has brown eyes.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: Born in the west her family was never financially stable. Cursed with lycanthropy at a very young age, Isabella has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and balancing her hectic life and new adventurer responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Isabella Langdon, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Arnold Morley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a small toy that he constantly fidgets with.

History: Arnold was born with his father's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Persistence. Flaws: Addict. Bonds: Immigrant, Attractive, Family. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Arnold Morley, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Obsidian (8 gp). Banded agate (8 gp). Star rose quartz (40 gp). Rock crystal (40 gp).


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large white mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. His black hair is singed and shortened. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: He has money and likes to spend it; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Gunter Carlisle, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His blonde hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Kinsley, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Hematite (7 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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