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NPC Generator

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Advanced [show]


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a well pressed and immaculate suit (or dress). He has a long chestnut beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Livingstone, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 9 (-1)6 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Silver ewer (90 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Juliana Winthrop, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting green shirt and pants. Her red hair is thinning but still full. Her hazel eyes peer out from beneath her feathered green hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast plains. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Disease, Antagonistic. Bonds: Mentor, Nature, Job. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Juliana Winthrop, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Star ruby (1300 gp).


Social Check DCs


Millicent Bentley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears just a grey suit. Her red hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.

History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Enemies, Has a crush, Family, Adventurer. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Bentley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 5 (-3)17 (+3)
Skills Persuasion +6, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Jet (90 gp). Hematite (11 gp).


Social Check DCs


Bernard Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a great chef.

History: Bernard was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated, Gifted. Flaws: Insane. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Bernard Livingstone, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 16 (+3)11 (+0)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs

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