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NPC Generator

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Advanced [show]


Ermina Hayley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats. She is physically well-built. She has wavy white hair. Her amber unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments

History: The child of a Laborer, who enjoyed hunting, Ermina was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Doesn't want to be a Tailor and was forced into it by her family; and an old rival family wants her found

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Nature, Adventurer, Family. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Ermina Hayley, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his dagger always slung over his shoulder. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is matted, messy, and big. He has amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Roofer and found it very stressful. He became a Roofer soon after.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Trym Walcott, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 5 (-3)15 (+2) 10 (+0)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Heward Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: The child of northern immigrants he idolized his father. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Layabout

Voice: American accent

Attributes [hide]

Heward Skelton, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 15 (+2)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Eloise Darby, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and white robe with the hood down. She carries with her a set of whips on her belt, each one with a jet on the hilt. Her black hair, when down, is lengthy. Her eyes are a pleasant hazel.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Eloise Darby, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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