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NPC Generator

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Advanced [show]


Heward Thornton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Criminal record. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Heward Thornton, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Cromwell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright violet suits and hats. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gifted from a young age, Norman studied abroad. A freak accident while working with his Priest mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Artistic, Gifted, Fighting. Flaws: Disease. Bonds: Job, Family. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Cromwell, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +0, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east his family was never financially stable. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Henry Gentry, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Athletics +7, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp.


Social Check DCs


Agnes Ainsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting white shirt and pants, and she perpetually has her greataxe ready. Her golden hair is lengthy and is close to two feet long. She has hazel eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her divine abilities were realized during a raid on her village. After a long history of fighting, Agnes and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Agnes Ainsworth, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Alexandrite (1300 gp). Rich purple corundum (600 gp).


Social Check DCs

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