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NPC Generator

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Advanced [show]


Alice Norton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized amber on her right hand. She has moderate length blonde hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and someone believes her a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Military. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Alice Norton, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 9 (-1)15 (+2) 11 (+0)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Carnelian (60 gp). White opal (500 gp). Star rose quartz (60 gp). Onyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Skelton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a violet coat over a tan low-cut shirt, and a top hat upon her head. Her golden hair is greasy and uncared for. Her hazel unseeing eyes seem to look past you.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Bowyer, Yvonne learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Yvonne Skelton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Silver pearl (140 gp). Freshwater pearl (9 gp). Azurite (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ermina Churchill, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many grey ritualistic tattoos. She wears professional attire. Her hair, while still mostly red, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is afraid of women and trembles around them

History: Ermina was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She has achieved small success as a Body Guard.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Attractive, Job, Immigrant. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Ermina Churchill, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Red spinel (40 gp). Deep blue spinel (700 gp). Banded agate (4 gp). Bloodstone (30 gp).


Social Check DCs


Rosamund Badger, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, green cloak. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.

Personality: She dislikes all the random violence that takes place in the east. She does not believe in violence as a means to an end. She is a dedicated Priest but believes her peers are too gung-ho.

History: She was born into a rich family. Rosamund abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy

Ideals: Athletic, Pacifist. Bonds: Rich, Adventurer, Religious. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Rosamund Badger, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 6 (-2)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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