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NPC Generator

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Advanced [show]


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Mercenary does. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Disciplined, Artistic. Bonds: Job, Poor, Mentor. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Godfrey Milton, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Deep blue spinel (800 gp). Tiger eye turquoise (6 gp). Star rose quartz (70 gp).


Social Check DCs


Millicent Rodney, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with feathered hat. She has dyed her greying red hair a little too much giving a sharp red color. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Millicent will drive conversation. She is afraid of women and trembles around them

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Millicent Rodney, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Carnelian (80 gp). Blue sapphire (600 gp).


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin grey vertical stripes and black pants. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Shy. Bonds: Mentor, Attractive. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Branson, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Cory Mori, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Cory hails from a village terrorized by illithids. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends.

Ideals: Joker. Bonds: Attractive, Enemies, Adventurer. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Cory Mori, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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