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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anne Staurheim, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. Her Stetson hat is riddled with cuts and holes. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Doctor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Wants a kiss; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Anne Staurheim, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Manfred Eastoft, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. His chestnut hair is lengthy and is close to two feet long. His ears are large.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 7 years.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Manfred Eastoft, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Freshwater pearl (9 gp). Azurite (9 gp). Pink pearl (70 gp). Rich purple corundum (1400 gp).


Social Check DCs


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. His eyes are likewise gray. His teeth are white and perfect.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Impeccable. Bonds: Rich, Attractive, Enemies, Slave. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Bertram Graham, Male Human Paladin 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Avice Harper, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light blue in addition to tight pants. She wears a Stetson hat to hide her balding. Her eyes are blue.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the south to a Tanner, Avice learned a great deal about her mother's area of expertise. When Avice reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Cynical. Bonds: Attractive, Family, Job, Military. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Avice Harper, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs

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