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NPC Generator

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Advanced [show]


Oriel Alby, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries hand crossbows. Her brown hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the north, certain she would find work there.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Alby, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)13 (+1) 3 (-4)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2000 sp. Deep blue spinel (200 gp). Star rose quartz (60 gp).


Social Check DCs


Katherine Whitby, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She has a very tight haircut. This gray eyed southerner is not easily forgotten.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Sage.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Flaws: Insane. Bonds: Criminal record, Poor, Job, Family. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Katherine Whitby, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp.


Social Check DCs


Ermina Chatham, Female Human [Permalink]

Personal [hide]

Description: A 5'4" eastern woman, she wears a simple grey robe with brown stripes complete with hood. Her chestnut hair is still thick. Her face is scarred and worn.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Ermina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: From birth she was tutored by a cruel and relentless mentor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Passionate. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Ermina Chatham, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Barlow, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'5". She wears a grey shirt with thin green vertical stripes and brown pants. She sports auburn long hair. She wears an eyepatch.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.

History: She was born several months after her mother was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is content

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Nature. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Avelina Barlow, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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