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NPC Generator

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Lvl.
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Seed

Advanced [show]


Giselle Bing, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Guard. Her auburn hair is cut short with large spiked bangs in the front. She has gleaming, smiling green eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 5 years.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Giselle Bing, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp.


Social Check DCs


Robert Huckabee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, black, dusty cloak. His silver hair is heavily combed to the left. He has several tiny amber earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He seems to be bored by most things; and he is content

Ideals: Logical. Flaws: Selfish, Mundane. Bonds: Rich, Job, Mentor. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Robert Huckabee, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light green in addition to tight pants. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Shepherd like his mother before him.

Motivation: To be a Barrister again.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Gerald Barclay, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 6 (-2)12 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 8
Languages Common, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Healer’s kit. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Bertram Huxley, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Immigrant. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Bertram Huxley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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