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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rosalind Yorke, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is cut jaggedly and amateurishly. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Calm and collected, she is a well trained Courier. She invites people to come help in her community garden.

History: When she was but 5 years old her parents immigrated from the west. Rosalind was born on a far western forest where she grew up under the tutelage of her father, an expert Courier. She inherited the family business which she has now maintained for 7 years.

Motivation: Sabotage a competitor; and to be a fletcher again

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Rosalind Yorke, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Williamina Stanford, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear red pants and tee shirts. Her white hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with finding treasure.

History: She was born at the edge of vast desert. As a young adult she joined a group advocating for an improvement in Human conditions. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Williamina Stanford, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Adelaide Hackney, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her silver hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelaide took refuge in the ruined castle and found the beat up axe and armor she uses now. After a long history of fighting, Adelaide and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, Fearful. Bonds: Slave, Rich, Nature. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Adelaide Hackney, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)19 (+4) 8 (-1)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Susannah Huckabee, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with deerstalker hat. Her head has been shaved. She wears large thick round spectacles.

Personality: Susannah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Susannah was born the youngest of three triplets. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and she has passion for adventuring and risk

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Susannah Huckabee, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs

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