Heather Blyth, Female Human [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of crossbows on her belt, each one with a aquamarine on the hilt. Her auburn hair is lengthy. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a very good compulsive liar and kleptomaniac.
History: She was born in the west. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Disciplined. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Amber (150 gp). Malachite (16 gp).
Adelard Abram, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Mayor. His hair is long and white with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence, Gifted. Flaws: Insane, Mundane. Bonds: Job. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Gold dragon comb with red garnet eye (900 gp). Silver chalice with lapis lazuli gems (180 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Beatrice Anderton, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her long golden hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Prone to second guessing herself, she comes off as nervous. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beatrice is combative with any and all who dare try her patience in the slightest.
History: Beatrice was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Attractive, Family. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Obsidian (16 gp).
Charles Stanton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his absent father; and he has decided he is irredeemable
Ideals: Fighting, Disciplined. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Fiery yellow corundum (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

