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NPC Generator

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Advanced [show]


Justin Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. His brown hair, when down, is lengthy. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Bonds: Poor, Mentor. Occupation: Barber

Voice: Whispers

Attributes [hide]

Justin Carlyle, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Bradly, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her whole body is exceptionally muscular. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north to a Sailor, Herleva learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Sailor like her mother before her.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Herleva Bradly, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Golden yellow topaz (400 gp).


Social Check DCs


Theodoric Blyth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears brown cloth garments or leather armor. He is bald on top and has large black tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.

Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease, Fearful. Bonds: Family, Mentor. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Theodoric Blyth, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky grey painted plate armor. His auburn hair is singed and shortened. His eyes are brown.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Lance studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Lance Gresham, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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