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NPC Generator

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Advanced [show]


Ida Wellington, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is still thick. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born the only child of a wealthy merchant. Her mother took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Rich, Nature, Job. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Ida Wellington, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Chrysoberyl (80 gp). Alexandrite (400 gp). Blue star sapphire (600 gp). Red-brown spinel (80 gp).


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. With a patchy black beard and wild black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Guard, who enjoyed hunting, William was taken on many hunting expeditions. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

William Dalton, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Rich purple corundum (500 gp). Blue star sapphire (500 gp). Blue quartz (7 gp).


Social Check DCs


Juliana Snape, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her auburn hair is lengthy. Her blue unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has had some formal singing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Philantrophist, Artistic. Flaws: Disease, Antagonistic. Bonds: Religious. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Juliana Snape, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Sardonyx (70 gp). 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He carries with him a set of longswords on his belt, each one with a amethyst on the hilt. He has a small bristly mustache and wavy white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Gerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gerald's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to settle down with his crush

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Has a crush. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Sherwood, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)17 (+3) 8 (-1)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Freshwater pearl (5 gp). Onyx (60 gp). Star ruby (1000 gp).


Social Check DCs

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