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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Beatrice Hadley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is kept up in a ponytail inside a top hat. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her father raised her in a mountain cabin. She was taken as a slave by a traveling circus and forced to perform She became a Map Maker soon after.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and to be a architect again

Flaws: Mundane. Bonds: Slave, Attractive, Job, Nature. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Beatrice Hadley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Aquamarine (1500 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He keeps his silver hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Flaws: Shy. Bonds: Rich, In love, Adventurer, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Tinley, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Anne Milton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear tan clothing when she does not wear armor, and is pretty ugly. She is bald on top and has large blonde tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Anne was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has worked as a Animal Trainer like her father before her.

Motivation: She wants to meet her childhood hero; and expand her business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Anne Milton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His hair is red, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption; and money/treasure

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Immigrant. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Raymond Upton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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