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NPC Generator

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Advanced [show]


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears green cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 11 years.

Motivation: To end his boredom; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Poor, Military. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Chad Kenley, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Eye agate (8 gp). 1 Chain shirt.


Social Check DCs


Helen Acton, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a tan shirt with thin red vertical stripes and white pants, and a wedding ring on her right hand. Her hair is black, silky, and of moderate length. She tend to wears goggles to shield her eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of northern immigrants she idolized her father. Helen was born on a far northern desert where she grew up under the tutelage of her father, an expert Architect. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is content; and wishes to resurrect an old love

Flaws: Mundane. Bonds: In love, Attractive, Slave, Immigrant. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Helen Acton, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills Insight +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Black pearl (900 gp). Black pearl (900 gp). Tiger eye turquoise (13 gp). Bloodstone (80 gp).


Social Check DCs


Yvonne Bentham, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is generally well dressed albeit a few years behind the times. She sports brown long hair. She has brown eyes and a black hat with a blue feather.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Yvonne Bentham, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp. Smoky quartz (70 gp). Hematite (12 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp).


Social Check DCs


Emeny Marlowe, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries hand crossbows. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has a dull look in her gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: To prove her worth to the world; and she has a crush on the local ruler

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Emeny Marlowe, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Good lock. 1 Small steel mirror. 1 Backpack. 1 Simple lock.


Social Check DCs

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