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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean yellow cloak covering his clean studded leather. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with singing.

History: He was born in the east, but his parents moved at a very young age to the south. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Bonds: Immigrant, Religious, Military, Criminal record. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Balimaar Churchill, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Fisher, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Has a crush, Poor. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Gyula, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +7
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Barclay, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports blue clothing, slightly heavier than average wear. She has a long red ponytail with little hanging trinkets. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is harsh and unforgiving.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Millicent Barclay, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 5 (-3)12 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp.


Social Check DCs


Trym Marston, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple green line shooting up and back down. His chestnut hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Seamstress, Trym learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Trym Marston, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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