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NPC Generator

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Advanced [show]


Raymond Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a red handlebar mustache and slicked back red hair. His eyes are amber and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Hampton, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Athletics +0, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Red-brown spinel (120 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Spalding, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Jeweler business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has worked as a Jeweler like his mother before him.

Motivation: To be a Glassblower again; and he loathes his own lifestyle

Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Gerard Spalding, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Citrine (30 gp). Bloodstone (30 gp). Red garnet (90 gp). Azurite (5 gp).


Social Check DCs


Hugh Clive, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His half smiles and violet eyes are beguiling and draw you in.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Hugh Clive, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Tiger eye turquoise (16 gp). Iolite (30 gp). Aquamarine (500 gp). White pearl (150 gp).


Social Check DCs


Balimaar Hayes, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, Addict. Bonds: Military. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Balimaar Hayes, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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