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NPC Generator

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Advanced [show]


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Emotional, Addict. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Graeme, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Amber (150 gp). Bloodstone (50 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Brandon, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears many layers of old clothing at all times. Her white hair is braided into rings. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born at the edge of vast mountains. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She then took over the family business and is one of the better Dilettante for hire.

Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and her relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Family, Nature, Job. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Avice Brandon, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: A 6'6" northern man, he is generally well dressed albeit a few years behind the times. His red hair is kept up in a ponytail inside a Stetson hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Flaws: Addict, Insane. Bonds: Attractive, Job, Nature. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory York, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)16 (+3) 4 (-3)14 (+2)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Cartwright, but he was a colossal failure. He became a Sellsword soon after.

Motivation: He'd like to take his coworkers down a peg; and to be a cartwright again

Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Guy Wesley, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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