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NPC Generator

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Advanced [show]


Nicholas Norton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has brown hair. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. After months of barely getting by, Nicholas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker. Flaws: Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Nicholas Norton, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Antitoxin. 2 Holy water. 1 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Ahlyssa Anderton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her auburn hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ahlyssa took refuge in the ruined castle and found the beat up mace and armor she uses now. She now mingles about in high society.

Motivation: She has money and likes to spend it; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Rich, Mentor, Nature. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Ahlyssa Anderton, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Superior lock. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Millicent Ogden, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She dresses in grey turtlenecks beneath a red coat with brown slacks. Her chestnut hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.

Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born on a small isolated farm. Her father was a mechanic, and taught her how to fix just about anything. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and wants a kiss

Ideals: Persistence. Flaws: Insane, Shy. Bonds: Nature, Has a crush. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Millicent Ogden, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp. Red spinel (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Read, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Sculptor. His golden hair is braided into rings. His thin eyebrows rest above his beady green eyes.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Sculptor, William learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Shipwright again; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, PTSD. Bonds: Immigrant, Job, Adventurer. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

William Read, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 11 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Fire opal pendant on a fine gold chain (700 gp). A small bag of saffron. (50 gp). Silver ewer (50 gp). A roughly beaten golden orb (120 gp).


Social Check DCs

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