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NPC Generator

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Advanced [show]


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and catlike.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Armorer.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Extrovert, Opinionated. Bonds: Rich, Religious, Job. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Mori, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 10 (+0)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Auran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Black opal (1600 gp). Black star sapphire (1600 gp).


Social Check DCs


Mary Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears green trousers with black and pastel striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her auburn hair, when down, is lengthy. Her eyes are blue and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Mary grew up listening to her mother's many stories. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Mary Barlow, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)10 (+0) 10 (+0)13 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his scythe ready. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Optimist, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Peter Hallewell, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 8 (-1)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Moss agate (9 gp).


Social Check DCs


Gilbert Burton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses like a well dressed Priest does. He has a hunchback. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He can speak with the recently deceased. He has all his life been fascinated with poetry.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Priest.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Gilbert Burton, Male Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Malachite (10 gp). Rock crystal (40 gp). Chrysoprase (40 gp).


Social Check DCs

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