Charles Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered green stockings, and he perpetually has his crossbow ready. With a patchy brown beard and wild brown hair. His green eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: When he was but 5 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Oriel Wentworth, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She typically wears black cloth garments or leather armor. Her blonde hair is knotted and matted. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her mother.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is greedy; and money/treasure
Ideals: Impeccable, Entrepeneur. Flaws: Addict, Disease. Bonds: Rich. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 400 gp. Blue quartz (12 gp). Citrine (40 gp). Fire opal (500 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.
Hugolina Dumph, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She wears her golden hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She speaks before she thinks and is too direct. Hugolina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Hugolina grew up listening to her mother's many stories. Cursed with vampirism at a very young age, Hugolina has worked very hard to control her curse. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Impulsive, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Banded mail. 1 Chain shirt.
Mary Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is braided into rings. This hazel eyed northerner is not easily forgotten.
Personality: She is overprotective of those who hire her services. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a island tribe. Through the years after Mary was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mary's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she is greedy
Flaws: Antagonistic. Bonds: Rich, Guardian, Mentor, Nature. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 15 (+2) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

