Kassoon
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NPC Generator

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Advanced [show]


Adelaide Altham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. She carries a battered sai and tarnished flail as well. She has a long silver ponytail with little hanging trinkets. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invites people to come help in her community garden.

History: Gifted from a young age, Adelaide studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Gifted, Entrepeneur. Flaws: Addict, Emotional. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Adelaide Altham, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Williamina Vance, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy red hair. Her eyes are brown.

Personality: She loves telling others what to do and how they should feel about things. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Athletic, Opinionated. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Williamina Vance, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His brown hair is smooth and relatively long. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has achieved small success as a Barkeep.

Motivation: An old rival family wants him found; and balancing his hectic life and new barkeep responsibilities is difficult

Bonds: Job, Immigrant, Religious, Enemies, Family. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Kody Barney, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 7 (-2)5 (-3)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Rodney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a hunchback. He wears a top hat to cover his moderate length black hair. He has several tiny aquamarine earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: Wants a kiss; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Mundane. Bonds: Rich, Criminal record, Has a crush. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Adam Rodney, Male Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs

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