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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


William Acton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Carter uniform. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Enemies, Slave. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

William Acton, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Margery Hastings, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears baggy brown pantaloons and a white scarf. Her clothes are grease stained in places. With wild auburn hair. She wears a mask on her face.

Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Margery was born on a far eastern plains where she grew up under the tutelage of her father, an expert Baker. She left for the east, certain she would find work there.

Motivation: A deep hatred of dire rats.

Ideals: Extrovert. Bonds: Poor, Immigrant, Enemies, Religious. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Margery Hastings, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Elizabeth Hastings, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of bastard swords on her belt, each one with a emerald on the hilt. She has styled her silver hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her father raised her in a mountain cabin. She worked as a nervous Jeweler and found it very stressful. She inherited the family business which she has now maintained for 4 years.

Motivation: To be a Dyer again; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature, Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Elizabeth Hastings, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Jasper (40 gp). Black pearl (1100 gp).


Social Check DCs


Giselle Hayden, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. She is portly but not overly obese. Her hair is short and golden. Her violet eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Giselle was raised in a hard working conservative environment. Giselle abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Flaws: Addict, Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Giselle Hayden, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs

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