Helen Hastings, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is bristling with hidden weapons, mostly glaives and halberds. Her chestnut hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Ruler profession.
History: She got into the Mercenary business at a young age. Her childhood dream was to be a Ruler, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insane, Insomniac. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 800 gp.
Vicky Quinton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears dark leathers with embroidery. Her brown hair is singed and shortened. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in the west, but her parents moved at a very young age to the south. Vicky was born on a far western island where she grew up under the tutelage of her father, an expert Sellsword. She's since become an addict/alcoholic.
Motivation: She wants to get laid; and wants to raise her children well
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 gp. Black velvet mask with numerous citrines (150 gp). Golden circlet with four aquamarines (1000 gp).
Theodoric Easton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His hair is long and auburn with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Theodoric was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: To protect his home; and regain custody of his son
Ideals: Passionate, Entrepeneur. Flaws: Forgetful. Bonds: Family, Guardian. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Moonstone (80 gp). Bloodstone (80 gp). Malachite (9 gp).
Kyle Denholm, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Kyle lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Optimist, Logical. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 40000 cp. Azurite (8 gp). Peridot (20 gp). Blue quartz (8 gp).
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