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NPC Generator

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Trey Sutton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trey hails from a village terrorized by drow. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against drow

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Enemies, Rich, Slave. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Trey Sutton, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Insight +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Onyx (20 gp). Carnelian (20 gp). Fire opal (600 gp). 1 Minor magic item.


Social Check DCs


Henry Denholm, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mortician business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Henry and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Henry discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Henry fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Flaws: Shy, Disease, Fearful. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Henry Denholm, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Azurite (8 gp). Red spinel (110 gp).


Social Check DCs


Griselda Brady, Female Human [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her skin is fair and her fingers are delicate and long. Her hair is short and golden. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Griselda has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker, Optimist. Flaws: Insane, Disease. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Griselda Brady, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Rosalind Gladstone, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing a long, green, dusty cloak, and sports empty pouches on her belt. Her white hair is long and unkept. Her gray eyes peer out from beneath her top green hat.

Personality: She is almost excessively polite to everyone, even when angry. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Rosalind has worked very hard to control her curse. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it

Flaws: Ugly, Shy, Disease. Bonds: Rich, Criminal record, Religious. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Rosalind Gladstone, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs

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