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NPC Generator

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Advanced [show]


Heather Warwick, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a worn and beaten armor. Her chestnut hair is knotted and matted. Her eyes are blue and catlike.

Personality: Confrontational and typically high on some drug or another. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Gifted from a young age, Heather studied abroad. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Heather Warwick, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Onyx (50 gp).


Social Check DCs


Williamina Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her golden hair, when down, is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Bonds: Attractive, Family, Poor. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Williamina Cornish, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a long, pastel cloak. His clothes are grease stained in places. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Jeweler, who enjoyed hunting, Ernest was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up axe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Ernest Sydney, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Fiery yellow corundum (1600 gp).


Social Check DCs


Emma Middleton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Dilettante uniform. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a card on it. She has wavy red hair. She is very pretty but has cold, dead eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She misses her home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Emma studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Emma Middleton, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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