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NPC Generator

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Advanced [show]


Hugolina Clare, Female Human [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail, she is not a threatening figure. Her silver hair is matted, messy, and big. She has brown eyes and a yellow hat with a grey feather.

Personality: Hugolina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Hugolina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Extrovert, Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Hugolina Clare, Female Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Amber (100 gp). Rhodochrosite (9 gp).


Social Check DCs


Mary Riley, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her black hair is cut short. She has several tiny aquamarine earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a mountains tribe. From there she went from mercenary job to mercenary job. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She doesn't get along with people that don't share her tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Criminal record, Nature, Adventurer. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Mary Riley, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Jet (50 gp). Azurite (4 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His hair is short and brown. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has set out to sabotage the competition.

Motivation: Money/treasure; and revenge

Flaws: Terse. Bonds: Rich, Job, Enemies. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Tim Vance, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 16 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Silver pearl (100 gp). Blue quartz (12 gp).


Social Check DCs


Elizabeth Davenport, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'7". She wears black painted combat armor at almost all times, and her gloved hand is found clutching a halberd. Her silver hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Blacksmith business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Blacksmith soon after.

Motivation: Further expansion of business; and to be a barrister again

Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Elizabeth Davenport, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp.


Social Check DCs

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