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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Blankley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She is harsh and unforgiving.

History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Elizabeth's mother didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist, Antagonistic. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Elizabeth Blankley, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Yvonne Hornsby, Female Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She wears a black coat over a grey low-cut shirt, and a feathered hat upon her head. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny ruby earrings on each ear.

Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her divine abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Yvonne Hornsby, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Bentley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). Her tied-back hair is brown. Her face is covered beneath a completely black helmet.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Joan is combative with any and all who dare try her patience in the slightest.

History: Joan was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She became a Mercenary soon after.

Motivation: A deep hatred of dire rats; and revenge

Ideals: Justice, Gifted. Bonds: Enemies, Job. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Joan Bentley, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Deception +3, History +6
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Home, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. This brown eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: To share knowledge with the world; and to reunite with his absent father

Ideals: Artistic, Logical. Bonds: Job, Criminal record, Family. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Gilbert Home, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs

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