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NPC Generator

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Advanced [show]


Emma Stansfield, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is well dressed, but even with her fine clothing she looks run-down. Her hair is cut close to her head. Her violet eyes lackadaisically let the world flow into them.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She plays an instrument quite well.

History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Emma Stansfield, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Richie, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears light armors faded through time and improper care. Her brown hair is slicked back into a classic pompadour. She is baby faced.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She got into the Navigator business at a young age. She worked as a nervous Navigator and found it very stressful. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC.

Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Helen Richie, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large black jacket. He wears a small hat to cover his moderate length chestnut hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Geoffrey took refuge in the old dungeon and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Rich, Mentor, Nature. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Geoffrey Hailey, Male Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Ermina Rutherford, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her shield ready. She has styled her white hair well, parting it to the right. Her violet eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Sculptor, who enjoyed hunting, Ermina was taken on many hunting expeditions. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Ermina began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against brigands; and many brigands want her driven away

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies, Nature. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Ermina Rutherford, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Nature +6, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp.


Social Check DCs

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