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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahlyssa Skelton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She is typically in her Miner uniform. She has a hunchback. She has no hair. Her eyes are a pleasant hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them

History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She became a Miner soon after.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Military. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Ahlyssa Skelton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. Black pearl (1000 gp). Hematite (10 gp). Hematite (10 gp). Jasper (20 gp). 1 Minor magic item.


Social Check DCs


Alice Alby, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of the four houses of cards on her torso. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in a small island village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Justice. Flaws: Depressed. Bonds: Nature, Job, Rich. Occupation: Tailor

Voice: German accent

Attributes [hide]

Alice Alby, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Religion +4, Stealth +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Vicky Atterton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long brown hair reaches down to her waist. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Vicky hails from a village terrorized by illithids. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Vicky Atterton, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Silver pearl (120 gp). Aquamarine (600 gp). Sardonyx (40 gp). Brown-green garnet (120 gp). 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Sarah Springfield, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her chestnut hair is still thick. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Sarah was born in the west. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Sarah Springfield, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Smoky quartz (20 gp). Sard (20 gp).


Social Check DCs

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