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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Elton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple white robe with black stripes complete with hood, and carries shortbows. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is obsessed with finding treasure.

History: Born in the south her family was never financially stable. In her 10th year, her parents were killed by a gnolls raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many gnolls want her driven away

Ideals: Fighting. Bonds: Enemies, Adventurer, Poor, Guardian. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Oriel Elton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shortspear. His long brown hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Kody was born the youngest of three triplets. Kody was born on a far southern desert where he grew up under the tutelage of his father, an expert Junk Dealer. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Kody Marlee, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large pastel jacket. He has no hair. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and wants to raise his children well

Flaws: Ugly, Secretive. Bonds: Nature, Has a crush, Family. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Peter Gresham, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Average lock.


Social Check DCs


Norman Hamilton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large red jacket. He keeps his auburn hair in a pixie cut. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 16th year, his parents were killed by a drow raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and to protect his home

Flaws: Antagonistic, Fearful. Bonds: Enemies, Criminal record, Guardian. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Norman Hamilton, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30 pp.


Social Check DCs

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