Trey Hornsby, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly longswords and halberds. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.
History: He was born in the north, but his parents moved at a very young age to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rhodochrosite (14 gp). Malachite (14 gp).
Eloise Hadleigh, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Fisher uniform. She carries a battered scythe and tarnished bow as well. Her brown hair is braided into rings. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Carpenter, but she got bored and became a Fisher. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Fisher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Rohesia Lester, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair, while still mostly brown, has prominent grey streaks. She tend to wears goggles to shield her eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Rohesia was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Human compassion; and she wants revenge against orcs
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Family, Enemies. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Amber (150 gp).
Katherine Marley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born a particularly ugly child, much to the horror of her parents. When Katherine reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom.
Ideals: Athletic, Extrovert. Flaws: Forgetful, Ugly. Bonds: Military. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. A roughly beaten golden orb (60 gp). Sapphire pendant on gold chain (1200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

