Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Margery Conway, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She has a long red ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Sculptor and found it very stressful. She was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and expand her business

Flaws: Disease, Antagonistic, Secretive. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Margery Conway, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 8 (-1)14 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Lapis lazuli (13 gp). Violet garnet (1500 gp). Star ruby (600 gp). Onyx (40 gp). 1 Breastplate. 1 Banded mail.


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and he perpetually has his longbow ready. He wears a small hat to cover his moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Bertram Wellington, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Arnold Braxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Impeccable, Logical, Artistic. Flaws: Ugly. Bonds: In love, Criminal record. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Arnold Braxton, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. With bright silver hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Ernest studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He inherited the family business which he has now maintained for 10 years.

Motivation: He has a crush on the local Merchant; and expand his business

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Has a crush, Job. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Ernest Watson, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)10 (+0) 11 (+0)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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