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NPC Generator

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Advanced [show]


Don Branson, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He is bristling with hidden weapons, mostly flails and longbows. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fisher.

Motivation: To be a Carter again.

Flaws: Insane. Bonds: Criminal record, Military, Immigrant, Job. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Branson, Male Human Paladin 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Silver pearl (60 gp). Jet (60 gp). Lapis lazuli (14 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His blonde hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Peter hails from a village terrorized by illithids. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A deep hatred of illithids.

Flaws: Ugly, Shy. Bonds: Has a crush, Enemies, Debt. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Peter Cornish, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Iolite (70 gp). Azurite (14 gp). White opal (1200 gp). Star rose quartz (70 gp).


Social Check DCs


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Brewer. He sports a flattop hair cut. His eyes are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great joy in being the best Brewer in town.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. A gifted student he started as a Marshal, but he got bored and became a Brewer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Flaws: Ugly, Racist, Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Godfrey Hartford, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Vicky Tinley, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems, and she perpetually has her greatsword ready. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. She wears an eyepatch.

Personality: Stoic and calm, she prefers to meditate than take action. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vicky took refuge in the large cave and found the beat up greatsword and armor she uses now. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vicky Tinley, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Zircon (60 gp). Banded agate (13 gp). Chalcedony (60 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs

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