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NPC Generator

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Advanced [show]


Trey Marley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Stableman. His hair is cut close to his head. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Stableman

Voice: American accent

Attributes [hide]

Trey Marley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Golden yellow topaz (600 gp). Moss agate (11 gp). 7 Acid flasks.


Social Check DCs


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears an entirely violet suit with blue socks and a vest with buckled shoes, marred by teas. His red hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bowyer

Voice: German accent

Attributes [hide]

John Wakefield, Male Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 15 (+2)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Fire opal (500 gp). White pearl (90 gp).


Social Check DCs


Oriel Gracey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a grey suit, white shirt, and black tie. Her brown hair is wavy and long. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Bather in town.

History: Born in the north to a Bather, Oriel learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Job, Religious, Nature, Rich. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Oriel Gracey, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Raymond Royal, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He is physically well-built. He keeps his long white hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich northern family. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end his boredom; and he's repulsed by the pc

Ideals: Gifted. Flaws: Shy, Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Royal, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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