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NPC Generator

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Advanced [show]


Lance Budd, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Family. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Lance Budd, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)6 (-2) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and violet robe with the hood down. He has a slight overbite and is overall scrawny. His silver hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Ralf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Guardian, Family. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Sherwood, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 18 (+4)14 (+2)
Skills Acrobatics +2, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40000 cp. Sardonyx (30 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Gyula, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large tan jacket. She has shaved her head bald. Her ears are large.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She would like to get married and retire; and she has passion for adventuring and risk

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Adventurer, Religious, Has a crush. Occupation: Slave Trader

Voice: Nasally tone

Attributes [hide]

Alice Gyula, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Mary Thackeray, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'9" and wears just a tan suit. Her white hair has been sun bleached extensively. She has hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born in a small plains village. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Passionate, Artistic, Gifted. Bonds: Family, Nature. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Thackeray, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Eye agate (4 gp).


Social Check DCs

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