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NPC Generator

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Advanced [show]


Hubert Weston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears silk and lounges about seductively, and his gloved hand is found clutching a halberd. His silver hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Hubert Weston, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his quarterstaff ready. His silver hair is still thick. He has blue eyes and a blue hat with a black feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Melancon, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)19 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy white suit. His golden hair, when down, is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Henry was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Barkeep for hire.

Motivation: Regain custody of his daughter; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Job, Religious. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Henry Nash, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Giant, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east. Gerard was born on a far eastern island where he grew up under the tutelage of his father, an expert Spice Merchant. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Enemies. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Gerard Webley, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs

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