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NPC Generator

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Advanced [show]


Mary Harrington, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is physically well-built. She has wavy auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush.

Ideals: Fighting. Flaws: Addict. Bonds: Poor, Has a crush, Military. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Mary Harrington, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Ermina Trowbridge, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She carries with her a set of falchions on her belt, each one with a sapphire on the hilt. She wears her auburn hair up. Her fierce gray eyes like to dwell on things.

Personality: Ermina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Ermina lived on a farm with her father, near the main road leading to a nearby town. Ermina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Ermina Trowbridge, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Hugolina Marley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. Her long white hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gray eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and to reunite with her old friends

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugolina Marley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Margery Barlow, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly black, has prominent grey streaks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She comes from a rich eastern family. Like her father and her sister before her, after school she went straight into learning to become a Junk Dealer. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Margery Barlow, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp. Golden yellow topaz (600 gp). Malachite (7 gp).


Social Check DCs

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