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NPC Generator

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Lvl.
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Advanced [show]


Lance Clinton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Soapmaker does. He is an epitome of beauty. His white hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist. Flaws: Terse, Mundane. Bonds: Job, Attractive. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Lance Clinton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. 1 Tanglefoot bags. 3 Thunderstones. 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: This northern man is typically in his Dyer uniform. His clothes are grease stained in places. He has blonde hair. This blue eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 7 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dyer for hire.

Motivation: He has a crush on the local Painter.

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Has a crush. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Stanford, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Iolite (20 gp). Carnelian (20 gp). Malachite (15 gp). Blue star sapphire (1100 gp).


Social Check DCs


Kody Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. His brown hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world

Ideals: Gifted, Athletic. Flaws: Disease, Impulsive. Bonds: Poor. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Kody Berkeley, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1400 gp).


Social Check DCs


Griselda Royal, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She wears an entirely grey suit with blue socks and a vest with buckled shoes, and her gloved hand is found clutching a hammer. She is bald on top and has large auburn tufts of hair around her ears. She wears an eyepatch.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Griselda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Griselda decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is a bit of a kleptomaniac.

Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Griselda Royal, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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