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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Sutton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Fortune-teller. His red hair is knotted and matted. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Kyle was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Athletic, Professionalism. Flaws: Secretive. Bonds: Job, Guardian. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Kyle Sutton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 16 (+3)7 (-2)
Skills Performance +1, Religion +6
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Lindsay, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. Her right leg appears badly burned and disfigured. She has black hair. Her green eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Human culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Mary hails from a village terrorized by drow. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Mary Lindsay, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Middleton, Female Human [Permalink]

Personal [hide]

Description: She wears tan trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her red hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants she idolized her mother. Oriel was born on a far western island where she grew up under the tutelage of her mother, an expert Body Guard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and money/treasure

Bonds: Attractive, Rich, Immigrant, Guardian. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Oriel Middleton, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 12 (+1)7 (-2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Hematite (16 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Barclay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, and carries warhammers. He wears a top hat to cover his moderate length white hair. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Extrovert. Flaws: Ugly, Mundane. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Conrad Barclay, Male Human Paladin 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 40 pp.


Social Check DCs

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