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NPC Generator

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Advanced [show]


Millicent Watson, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. She carries with her a set of bows on her belt, each one with a jet on the hilt. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Jeweler job and began her own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Millicent Watson, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jane Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her left hand. Her hair is cut close to her head. Her green eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Insane. Bonds: In love, Rich, Religious. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Jane Bradshaw, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp.


Social Check DCs


Elizabeth Wellington, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elizabeth took refuge in the ruined castle and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and to prove her worth to the world

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Elizabeth Wellington, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 17 (+3)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Badger, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. He wears his white hair up. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Norman was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Find a way to reverse the transformation of his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Family, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Aggressive tone

Attributes [hide]

Norman Badger, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs

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